using System;
using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using M1;
using UnityEngine;
using UnityEngine.UI;

public static partial class M
{
   public const string EventKey_点击人 = "EventKey_点击人";
   public const string EventKey_碰撞 = "EventKey_碰撞";
   
   public static string 二进制(this int n10)
   {
      return Convert.ToString(n10, 2);
   }

   public static List<string> List二进制(this int n10)
   {
      string s = n10.二进制();
      return s.Select(s => s.ToString()).ToList();
   }
}
